ferepo.blogg.se

Evolve stage 2 microtransactions
Evolve stage 2 microtransactions






In less than three months, it went from a $60 retail product to one game among many packaged in a $15 Humble Bundle. Something has to give for Battleborn, and soon. And we've had over 1 million people sign up to play Evolve Stage 2, and that's super exciting." And equally, we just launched Evolve Stage 2, which is another way to express the IP of Evolve. We're just telling you where we're at now. We still have virtual currency coming for Battleborn.

evolve stage 2 microtransactions

#Evolve stage 2 microtransactions free

The game’s new iteration is now free to play with micro-transactions. Evolve Stage 2 is Turtle Rock Studios’ answer to their dwindling player base. We're still delivering new content to Battleborn. At the end of the timer it was announced that Evolve would be evolving into Evolve Stage 2. "So with regard to Battleborn, we're being very frank about where we are, because we're a transparent company. Zelnick went so far as to liken Battleborn to Evolve-further evidence, perhaps, that Take-Two is eyeing a change. (Evolve Phase 2 has no monetary options at all right now, though there's plenty of room to add microtransactions like cosmetics, characters, and maps later on.) Evolve's player base shot up from 200 to over 20 million after 2K and Turtle Rock rebooted it. That's only speculation, but the path seems clear.

evolve stage 2 microtransactions evolve stage 2 microtransactions

The opportunity he alludes to could very well take the form of a conversion from a premium product to a free-to-play title-the same metamorphosis that Evolve went, re-launching as Evolve: Stage 2 in early July. "We think there remains an opportunity to grow the audience for this unique experience over time, and 2K will continue to drive engagement and recurrent consumer spending on the title through add-on content and virtual currency." "While the game launched to solid reviews, its performance in the market has been below our expectations," Zelnick told investors (via Game Informer). Take-Two CEO Strauss Zelnick spoke candidly about Battleborn, Gearbox's FPS/MOBA hybrid that released in early May to lukewarm sales and mixed critical reception.






Evolve stage 2 microtransactions